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FASTEST LINE FOLLOWER

ITM Universe

FASTEST LINE FOLLOWER

About Event

  • FASTEST LINE FOLLOWER…“He who is a good follower can be a good leader.”

Specification

  • The challenge of the competition is to make an autonomous robot that can move on black lines on a white background and reach the finish as soon as possible. Venue will be open (Outdoor) Location.

Arena Specifications

  • Arena consists of black line on a white background.
  • Dimensions of the arena will be 16 feet by 22 feet.
  • Track will have straight line paths, curves and sharp turns.
  • Track path will have finite discontinuity.
  • Discontinuity in the path will be in increasing order. (1 -1.5 -2 -2.5 -3 cm)
  • The thickness of the black line will be 2.5 cm (25 mm).

Robot Specifications

  • The robot should fit inside a cube of side 25*25* 25 cm3 .
  • Maximum weight of the robot should not exceed 3 Kg.
  • No two points on the robot can have a potential difference greater than 12V.
  • The robot must be powered only by on board batteries.
  •  Sensors must be covered so that outside light intensity problem will be reduced.

Rules and Regulation

  • No major change in robot will be allowed after successful registration.
  • Participants are allowed to adjust sensors (Gain, Position etc.), change speed settings and make repairs.
  • A practice track will be available for calibration and the main track will be disclosed on the day of the event.
  • Judges decision shall be the final.
  • There will be two rounds in the competition. The first round will be the elimination round and the second round will be the final round.
  • The winner of competition is the one who successfully reaches the end point after crossing all the check points with least time considering the penalties.
  • The check points will be provided on the day of event.
  • Timer will start when the robot starts from starting point.
  • In each round, every team will be given only one chance to run their machine on the track

*Rules may subject to change.

 

Round 1

  • Maximum Time: 2 Minutes
  • Maximum Hand touch: 4
  • Hand touch Penalty : 5 Seconds
  • After hand touch, robot must be start from its previous checkpoints.
  • Top 10 teams will be selected based on the crossed check points with least time considering the penalties. These top ten teams will be qualified for the next round and will play for track of fastest line follower for Round-2

Round 2

  • Maximum Time: 6 Minutes
  • Maximum Hand touch: 6
  • Hand touch Penalty : 10 Seconds
  • After hand touch, robot must be start from its previous checkpoints.
  • The team who reaches the end point after crossing all the check points with least time considering the penalties will be declared as the winner of the competition.

Contact Details

Asst. Prof. Sunil Malival
sunil.maliwal@itmuniverse.ac.in
Contact No.- +91 9427484802

Registration